👋 Hi, I’m Jeroen

Product designer with a knack for developer tools, collaboration workflows, and making complex systems feel simple.

I help bring focus to unclear problems by turning big ideas into practical steps that teams can actually move on. I’m especially strong in systems thinking: spotting patterns, connecting dots, and shaping experiences that work across contexts. I help teams find direction, make steady progress, and stay grounded in what users actually need.

I do my best work when collaborating across disciplines, shaping the early direction of a project or feature, and fine-tuning the details that make an experience feel right.

Curious by nature, stubborn in a good way, and a professional wise-ass by trade. I learn by doing, whether that means rethinking a workflow or figuring out how to tile a bathroom with YouTube.

Core strengths:

  • Developer experience
  • Collaboration workflows
  • Product strategy and shaping
  • UX quality and simplification
  • Cross-functional EPD thinking
  • Breaking down complexity into shippable steps

 

Outside of work, I’m a DIY-er, sim racing rookie, and metalhead. I’m driven by impact, allergic to BS, and happiest when I’m building something that actually works, whether it’s a feature, a wall, or a banging playlist.

Experience

Postman

2022 – present

(Sr) Product Designer

The problems we work on are often complex and interconnected. I rely on systems thinking to break them down, connect user and product needs, and design solutions that scale. I collaborate closely with engineers, PMs, and fellow designers across time zones to uncover pain points, simplify workflows, and remove friction from everyday teamwork.

As a senior IC, I also mentor junior designers, helping them grow their craft, navigate complexity, and build confidence in their design decisions.

Key outcomes:

i3D.net | Ubisoft

2018 – 2022

Product Designer, UX/UI

A

I worked closely with product, engineering, and commercial teams to simplify complex systems and workflows, applying systems thinking to design tools that support always-on, multiplayer environments.

Key outcomes:


I also supported branding, marketing, and QA to ensure a consistent experience across all touchpoints.

Studio Steenbergen

2008 – 2018

Graphic / Web Designer

Creative Colors

2001 – 2008

DTP / Design

Hofstad Druktechniek

1999 – 2001

DTP / Design Intern

Education

Nielsen Norman Group

UX Master Certification
2020

CareerFoundry

UX Design
2019 – 2020

Grafisch Lyceum

MBO DTP/Design
1997 – 2001 (not completed)

Erasmus College

HAVO
1992 – 1997

Courses

Reforge

Scaling Product Delivery
2022

User Insights for Product Decisions
2021

Growth.Design

Product Psychology Mastery
2021

Competence Factory

Usability
2019

Interaction Design
2019

Skills

UX/Product Design
Design Thinking
Systems Thinking
Interaction Design
User Research
Product Strategy
Prototyping
Cross-functional Collaboration
Storytelling
Accessibility
Figma, Adobe suite, etc